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The resurrection marks the return of a classic

The classic never dies, and to the extent that Ghost ‘n’ Goblins: Resurrection depends, the Capcom franchise will remain steadfast and strong in this most current generation. The game was released recently for the Nintendo Switch and brought a lot of nostalgia and difficulty, although it hasn’t updated so well as of yet.

What is Ghosts ‘n’ Goblins: Resurrection all about?

The Ghosts ‘n’ Goblin franchise began in 1985, being a product created by Tokuro Fujiwara and developed by Capcom. Originally released for arcade machines, games have migrated to consoles over the years. Now, in 2021, we’ve had the franchise’s triumphant return in Ghosts ‘n’ Goblins: Resurrection, arriving straight for the Nintendo Switch.

Arthur saving the princess

Keeping the 2D look that conquered a generation, the almost harmless appearance of the game’s graphics deceives the unsuspecting. Like the original games, Ghosts ‘n’ Goblins: Resurrection remains incredibly difficult, loaded with surprises and harsh punishments for reckless gamers.

The story is quite simple: one day, when everything seemed peaceful, a large demon attacked Arthur’s kingdom and kidnapped his beloved princess. Desperate to retrieve it, the warrior sets off on a journey among frightening monsters, carrying only a weapon and his magical knowledge.

As you progress through the game, you can learn new spells, a very useful tool to facilitate your journey through the game. Additionally, Arthur has up to eight types of weapons that he finds in progress. of road – with enemies or in hidden chests – each with its own particularity, bringing an advantage and what can be interpreted as a disadvantage.

With simple controls, the game rewards creative players who are not afraid to abuse their skills. Although you will die several times, like the description of the alert game itself, you have to use every possible advantage to complete the story and save the princess.

In this new game, for the first time in the franchise, it is possible to play with friends through the local cooperative (and not online), which ensures that the experience is shared and, therefore, more fun and less frustrating.

What do we think of Ghosts ‘n’ Goblins: Resurrection?

To be perfectly honest, I never understood people’s passion for tough games, the ones where any slip up or misstep means starting their journey all over again. I never liked enemies that were completely OP and absurdly difficult to face. My style of play has always been to find the more “calm”, after all I have always seen video games as a way to have fun and relax, even to face more difficult and complicated times. . For this reason, I have always stayed away from the Dark Souls franchise and other “Souls-like” games like Bloodborne and Sekiro.

But then came Ghosts ‘n’ Goblins: Resurrection and its 2D look caught my eye. I admit I was naive in judging a game by its graphics, but I didn’t really imagine that it would be as difficult as a “Souls-like”. The colorful and vibrant arts, along with the game’s simple controls, hide a huge challenge that takes strangers – like me – who didn’t know the franchise by surprise.

The difficulty of the game is one of the hallmarks of the franchise

Ghosts ‘n’ Goblins: Resurrection is one of the most frustrating games I’ve ever played in my life. Everything about him was done to go against the player. The map hates you, enemies emerge when you least expect them (acting in a way that makes it difficult to face them), bosses are nicknames, and when you think you’ve figured it out, there’s a hidden surprise. which instantly kills you and forces you to return to the last checkpoint.

And, even incredibly frustrated, I couldn’t stop playing. I think after that game I finally understood why absurdly difficult games were so successful. The feeling of reward that comes when, despite all the challenges, you manage to complete the level is too amazing. Ghosts ‘n’ Goblins are able to balance that feeling of frustration with the feeling of reward very well.

Yes, you will die countless times. He’ll curse and growl at different times and even turn off the switch and leave to try and take on this boss at another time. But it is impossible to stay away for a long time. That’s because, while at first Ghosts ‘n’ Goblins seemed like an unfair game, we soon realized that it values ​​quick learning.

See, you’ll still be in pain, especially with the surprises hidden on the map, but you can learn from them and prepare for what’s to come. So when you practice defeating your enemies, it will be possible to devise strategies to survive and reach the next checkpoint.

It’s a constant cycle of death / frustration with learning / reward that takes you further and further. And once you understand this pattern, the game becomes another experience. Ultimately, the delicious feeling of winning what seemed impossible makes you want to play the next levels. It’s addicting.

How do we rate Ghosts ‘n’ Goblins: Resurrection?

With a classic look, Ghosts ‘n’ Goblins is a platform game anyone can fix. The difficulty and surprises that arise as you unfold the map, guarantee many hours of play, even if it is relatively short. With only seven levels, the game can run out quickly for more experienced players, but in the end we are invited to re-do Arthur’s adventure, which now faces even greater difficulty. And that extends the hours in the game, even if it feels a bit repetitive.

As we mentioned before, the main positive of the game is the feeling of reward for overcoming challenges. But you can select different difficulty levels, which helps reduce frustration with the game. So if you want to enjoy the game without being so angry, there is that possibility – even if it takes away the feeling of ‘winning the game’. ‘impossible”.

Your spells make the difference against enemies

However, some points of the game leave something to be desired. Although the intention is to pay homage to the arcade game, Ghosts ‘n’ Goblins does not exploit the full potential of today’s consoles. Considering the moment we live in, with people isolated due to the Covid-19 pandemic, the lack of online cooperative mode is very frustrating, as it prevents you from enjoying this experience.

Ultimately, another point that leaves something to be desired is the story of the game. Currently, even simple – and platform-type – games have worked on a story relevant to the game. Something that as you progress. , gain more detail or depth. This is certainly not the case for Ghosts ‘n’ Goblins. The whole lore of the game is told at the start, serving as a motivator to justify Arthur’s actions among demons and spirits, but without bringing any impact. If you’re the type who enjoys games with a story, it’s good to be prepared for frustration. Now, if that doesn’t matter to you and all you want to do is play, then you can go on without worrying about being happy.

When we analyze the simplified gameplay of the game, we can say that this is not a major flaw. This is the style that has solidified the franchise, but it feels a bit stuck at times, especially for players who aren’t used to this more classic style. The range of magical skills and weapon options, however, ensure that you’re looking for more creative ways to tackle challenges, which ultimately makes all the difference when it comes to defeating the challenges. enemies, makes the game more dynamic.

Considering all of this, the game’s score couldn’t be different. Ghosts ‘n’ Goblins: Resurrection takes four stars. Although it has the potential to improve, taking advantage of news and exploring the most modern features of games, the game remains a stimulating entertainment product, a good way to have fun and a great tribute to the game. legacy of the franchise.

Meet the Ghosts ‘n’ Goblins Franchise:

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